§ reference · skill
design-review
Runs the pipeline's one human design gate, presenting every per-slice design as a single consolidated summary the developer accepts or adjusts before synthesis.
§ 01 · purpose
Purpose
The fan-in point where the developer signs off on the proposed shape (data types, key interfaces, file map, scope) across *all* slices at once. Adjustments are applied surgically in place, and a changed contract is cascaded to its transitive dependents. synthesize then merges designs that already agree with the developer's call.
§ 02 · when to use
When to use it
- Dispatched once by the pipeline between the design fanout and
synthesize. Not standalone. - The interface surface across slices needs human sign-off before it hardens into a plan.
- Prefer the re-slice path when an adjustment demands a fundamentally different approach. The skill's own escape hatch stops rather than fake a reconcile, because structural authority lives upstream in
slice.
§ 03 · inputs
Inputs
| Name | Required | Source |
|---|---|---|
--designs | yes | Per-slice design docs under .rpiv/artifacts/designs/ (repeatable) |
--slices | yes | The slice map under .rpiv/artifacts/slices/ the designs were cut from |
- --designs
- Frontmatter
slice_n,slice_title,depends_onbuild the dependency graph. - --slices
- Authoritative for
deps, Scope, and Out-of-scope fences.
§ 04 · outputs
Outputs
| Artifact | Path | Format |
|---|---|---|
The accepted design docs, re-emitted in place (edited ones with last_updated bumped) | .rpiv/artifacts/designs/ | markdown, same files, same paths; no new artifact is created |
§ 05 · key steps
Key steps
- Read every design and build the dependency graph Why: Cascading a contract change requires knowing each slice's transitive dependents up-front. The graph comes from the designs'
depends_on, cross-checked against the slice map. - Present one consolidated, dependency-ordered summary Why: The developer reviews the whole proposed shape once, led by data types and interfaces (the contract being signed). Per-slice approval is exactly what the design fanout forbids, so it is never reintroduced here.
- Ask accept-or-adjust, and loop until accepted Why: This is the single human design gate in the build pipeline. Everything after it (synthesis, grading, elaboration) runs on machine gates, so ambiguity must not survive past this point.
- Classify each adjustment as contract-local or contract-changing Why: An internal approach tweak touches one doc; a change to published
## Key Interfacesleaves every dependent stale. Without the cascade, the developer's choice silently loses the merge insynthesize. - Apply surgically, cascade, re-present Why: Only what the developer cited is touched (the
amenddiscipline). Dependents get their references patched plus a one-line note in## Notes / Deferred, and the updated summary comes back for re-approval. The loop is internal to the skill. - Stop honestly when a patch cannot reconcile Why: A dependent that needs a different approach, not a renamed contract, means the cut itself is wrong. That is re-slice territory, and faking the reconcile would corrupt the plan downstream.
§ 06 · related skills
Related skills
upstream design-slice
downstream synthesize